AI Insights · Timothy · April 2022
Top 5 Horror Games Performance on Unified Platform in Chile, Q1 2022
Explore the performance trends of the top 5 horror games in Chile during Q1 2022, with insights on downloads, revenue, and active users from Sensor Tower.
The first quarter of 2022 saw interesting performance trends for the top 5 horror games on a unified platform in Chile. Here, we delve into the weekly downloads, revenue, and active user numbers for these games, based on data from Sensor Tower.
Identity V from NetEase Games experienced a fluctuating revenue trend, peaking at approximately $6K in the last week of December 2021 and then gradually declining to around $1.7K by the end of March 2022. Weekly downloads remained relatively stable, ranging from 387 to 611, with a slight peak in early February. Active users saw a consistent pattern, maintaining around 8K to 9K throughout the quarter.
Poppy Playtime Chapter 1 by Mob Entertainment, Inc, showed a strong upward trend in revenue, starting at $599 in the week of February 21 and climbing to about $5.8K by the end of March. Downloads increased steadily from 35 to 224 over the same period. Active users also surged from 20 to 332, indicating growing popularity.
Five Nights at Freddy's 2 by Clickteam, LLC, saw its revenue peak at nearly $2K in mid-January, before gradually decreasing to around $421 by the end of March. Weekly downloads showed a downward trend, starting at 159 and dropping to 33. Active users followed a similar pattern, decreasing from 1.7K to 838 over the quarter.
Five Nights at Freddy's also by Clickteam, LLC, had a peak revenue of about $1.6K in the first week of January, which then declined to around $477 by the end of March. Downloads decreased from 133 to 27, and active users dropped from 187 to 56, showing a consistent downward trend.
Ultimate Custom Night, another title from Clickteam, LLC, experienced a revenue peak of approximately $1.4K in mid-January, followed by a decline to around $364 by the end of March. Downloads ranged from 43 to 85 in January and decreased to 20 by the end of March. Active users peaked at 296 in mid-February and then gradually decreased to 188.
These insights are based on data from Sensor Tower, where more detailed information can be found. The performance trends of these top horror games in Chile highlight varying levels of engagement and revenue generation across the quarter.